Fiddled with the cannoners and the misc pirates a bit. They were just outside of my tolerances. Barely worth posting the updated versions, but I can't see any harm in it.
The pirates were leaning too sharply. It's a common mistake I make, since I like to sit at funny angles I'm seldom looking at the screen straight-on. What I should do is horizontally flip what I'm working on to see if it looks wrong the other way round. I didn't bother this time and they ended up all Pisa for it.
Easy enough to fix though. Isolated the hands, weapons and heads, then skewed everything else back towards the normal, then moved the unaltered bits back into place. They also got some colour changes because i saw room for improvement.
The cannon-luggers' feet really bugged me - totally sloppy. So that got fixed. Redoing the cannon entered my mind, but they don't bother me nearly so much as the feet did. The colours could probably be tweaked, but really the feet were the main irritations.
I've still got those desert swordsmen to fix up. I'll leave them for now though - maybe when I do another desert-themed character and have more ideas for detail styles.