Obviously heavily inspired by Bioshock's weaponised diving suits. A good idea is a good idea. These seemed a good way to add more body-types to a sailors/pirates theme
I didn't expect to be able to make variations, but it came together pretty neatly. Harpoon guns were a pain though, because the original was rotated at an arbitrary angle that I had to try and match. #2's gauntlets are my least favourite part.
I went wild with the detail layer. Possibly a bit too wild. And that verdigris is... wrong. I like how it looks, but there's no escaping that that's just not how verdigris develops. And it's too intricate besides. #1 was the last one I detailed though and I'd already used up the best ideas on #2 and #3.
I was going to do a boring gem-type shine on the faceplates, but this murky reflection is so much nicer. I'm also happy with the colours. Surprised that I managed to get a nice aquatic-feeling palettes that neither overlap nor diverge too much.
Hmm - should I have given them air hoses?
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