Another set that I kind of forced through. There's quite a few areas that I consider questionable. Feet again. The designs of the cannon. Some aspects of the pose. I liked the sketch though and wanted to bring it to a finished state before I lost the love.
I experimented with some shine on the cannon barrels - they didn't look right without it. A 40% transparency layer of stark black and white seems about ok. I drew the shine bands manually, with a mouse, and it shows. When you zoom out though the wobble seems natural. That's probably just my laziness talking, but it's on its own layer so it'd be easy enough to tweak later.
Still, the cannon didn't look right until I dulled down the whole body to something closer to black to make ti stand out from the bright clothes of the gunners. Reminds me of TF2 where the weaponry is all a very subdued black and grey to be visible against the character models.
Pirates are a new set. I've done four or five good solo pirates previously, so I can fill out their ranks easily enough even if I find myself unable to come up with anything else. The dock thugs could be pirates too I suppose, though I intended them to be unfriendly locals for the harbour. Uncertain how I feel about that kind of crossover. Then again, I do like the idea that the sets aren't toally foreign to each other. Even the jungle natives, if they're on an island or a foreign coastline could be geographically close to a pirate base of operations.